Would it be possible to make an additional plugin that randomizes the features of a world when its generated?
Scratch that i know it’s POSSIBLE… But would someone (preferably the TC dev) with a deep understanding of how TC works be willing to? I think itd be really cool and an useful addition.
As Many Features are working together, and need rather Carefull tweaking. I dont think you would get any decent results with a set of “Random settings”.
I mean, do you just want to Randomize default biomes? Or what should be randomized?
See i myself was never patient enough to learn what each thing does and i know a LOT of people who are the same way and wonder if thats a big reason this plugin is so underappreciated. It got me wondering if it could be made easier and more unique through randomization so I’m going to admit i am not very sure when i say that if it was completely randomized (with some limits so things arent just annoying) it could be really awesome. Maybe make one random biome everytime a new world is released and select random other biomes to use from the list or use default. I dont remember how it worked last time i tried it but if i recall they had biome files as well as world files so maybe randomize those instead/as well.
Not sure if the result would be well worth it production wise but it could definitely add to the userbase of this
I thought so.
A Better idea would be not to make a world with “Random Biomes”. But rather an (External) tool, that makes you a gridworld, with very much Random Biomes.
So you can go look around, and pick biomes which turned out great.
I would rather the entire world follow a certain formula automatically instead of picking things out on my own.