and also ... not working because you did not use my workflow of old working server setup copy been just updated by those 3 new files.
You missed anything or forgot to set or whatever, but always been avoided by using a clone of an already running setup.
Simple and error save workflow, isn't it?
Done in 2 Minutes, I never did it any other way.
About java... I use Java 8, always latest Update, anything else is extremly unsave and opens a huge door to your machine... as Java beside Flashplayer is anyway bigges safety hole since ever.
I always use Java in 32 bit AND 64 bit side by side at same PC, many reasons to do so... f. i. Firefox needs 32 bit Version.
Latest MC 1.9 is running fine like TC too by using Java 8 in 64 bit Version.
I will try out latest TC later, the 107 version worked already, but a little inconstant.
Seems to beaproblem with bo3tools.jar too, I will save the log as soon as I step again about an error.
If there is no way to keep your Mac updated always, its a huge safety problem to you, if connected to the web.
Why not using those downloads:
Java 8 also for Mac Downloads
Please download my error lof file, which shows up using latest testworld instead of working default setup.
DOWNLOAD of crash log txt file
As Timethor already got my testworld for error testting (and you should have got it too), use it trying to find those structure based errors reasons and whatever else is showing if its not used any simple default world setup.
If you didn´t get my testworld No. 82, send me an email so I will provide you with a gratis copy.
Thanks and bye.
Update No. 2:
Here is the BO3Tools error:
closed, shutting down.
[09:33:51 INFO]: Halting executors
[09:33:51 INFO]: Awaiting termination.
[09:33:51 INFO]: Goodbye.
[09:34:01 WARN]: [BO3Tools] Task #10 for BO3Tools v1.4 generated an exception
at nl.rutgerkok.bo3tools.util.PlayerDataCache.hearthBeat(PlayerDataCache.java:104) ~[?:?]
at nl.rutgerkok.bo3tools.BO3Tools$1.run(BO3Tools.java:52) ~[?:?]
at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftTask.run(CraftTask.java:71) ~[spigot-1.9-R0.1-SNAPSHOT-latest.j
at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot-
at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:724) [spigot-1.9-R0.1-SNAPSHOT-latest.jar
at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:400) [spigot-1.9-R0.1-SNAPSHOT-latest.jar
at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:655) [spigot-1.9-R0.1-SNAPSHOT-latest.jar
at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:554) [spigot-1.9-R0.1-SNAPSHOT-latest.j
at java.lang.Thread.run(Unknown Source) [?:1.8.0_74]
Latest log and crash.txt: Download
and the latest log file: Download
I tried to delete the map parts where the huge structures are located, but no change in errors.
So, seems to be still some work, to get TC running like it was before ;-(