*new download link below
TCEE 1.0.5. is now available for download! An "import world" function has been added. This should allow users to import existing world/biome configurations (such as MCPitman's Biome Bundle) into TCEE and edit and generate worlds easily.
Note: haven't uploaded to CurseForge yet, only here so only you guys know about it. Want to talk to MCPitman first, kinda need him to quickly test his biome pack with MCW 1.0.5. (download link incoming) and see if there are any horrific bugs. Also, would like to see if I can include his biome pack or part of it with the TCEE download since my demo world for TCEE looks like CRAP compared to his stuff (except for the structures ofc :P). It would be real nice if new TC and MCW users could load up a beatiful world with TCEE right out of the box and witness the power of TC and MCW!
That goes for everybody by the way, I'd be very grateful if you guys could use TCEE and make a few simple TCEE save files for the default world that can serve as examples for new users for how to achieve certain effects with TC/MCW. You can add an description text to the world config in TCEE tho serve as instructions. You can check out the pre-sets I've included with TCEE to see what I mean.
Oh and by the way, the import function isn't perfect yet. If you try it out and see what it does concerning default values and generating save files with biome groups and you think that's cool: it IS actually possible to create default values for all your biomes (even the non-default ones) and generate a single save file containing all non-default values in all biomes. You would have to copy a few things manually though so tell me if you'd like to do that and I'll tell you what to do. If that's an interesting feature for you guys I can include it in the next version. If you don't understand what I'm talking about then just try the "import world" function, select "Yes" for default values, load the imported world and the generated save file and you'll see .